Activision CEO Eric Hirshberg said Destiny continues to be strong even with competition, most likely referring to The Division, which in many ways was touted as direct competition to Destiny by critics and fans:

This doesn’t mean that 30 million copies of the game have been sold, or that there are 30 million concurrent subscribers. The number includes used game sales and any user that has ever logged in and created an account in Destiny. Still, it is an impressive number that shows measurable growth over the past six months.

But Hirshberg admitted that the content releases for Destiny’s Year Two have paled in comparison to the regular expansion release schedule from Year One, and that Activision is looking at ways to work with Bungie to get content out on a more regular basis:

It’s unclear what exactly that will mean for creating more content for Destiny. The Activision-owned High Moon Studios is known to be working on Destiny content, presumably for either the large expansion expected later this fall or for the sequel promised for 2017. It could mean that High Moon or other Activision studios could be working alongside Bungie to help with delivering more content to fans in the future, or possibly that Bungie could get extra internal resources, backed by the publisher.

This news came during an earnings call where Activision reported a nearly $200 million increase in revenue over last year during the same period, as well as a 59% increase in revenue through digital channels, which includes microtransactions like Destiny’s Eververse Trading Company, although growth directly gained from Destiny was not singled out.

Source: GameSpot